Trajectories and types
Thanks to Anne Galloway (Purse Lips Square Jaw) I was brought to thinking about a drive to neologistic invention less as a competition between creators for the supremacy of their creations and more as a dizzying display of diversity.
Equally useful is to consider the distinction between play (paidia) and game (ludus). One could read [X] as a player in a competitive game (glory for the neologism that sticks) or an invoker of vertigo and simulation to bridge the va-et-vient between free play and structured game.
Useful to remember the four categories of game (agon, alea, mimicry, and ilinx) that Callois proposes and figure upon their recombinant possiblities. Sometimes there is only an imitation of a competition.
And so for day 94
18.03.2007